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# Socket Type.
GEM:
  # Your custom socket categories.
  # This allows you to create multiple different sockets of the same socket type for different items.
  categories:
    # Custom category name.
    common:
      # Socket Tier. Must be a valid Tier from the - CONFIG -, otherwise it won't be loaded.
      tier: common
      # Localized name.
      name: '%TIER_NAME% Gem Socket'
      # Lore display.
      format:
        # Global format. Where %value% is value depends on socket state (filled or empty).
        main: '%value%'
        # Value for %value% placeholder above.
        value:
          # Placeholders:
          # - Tier placeholders are supported here.
          # - %name% - Localized attribute name.
          # - %value% - Value from the config of socketed item (for filled only).
          empty: '%TIER_COLOR%□ <%name%>'
          filled: '%TIER_COLOR%▣ &7%value%'
    rare:
      tier: rare
      name: '%TIER_NAME% Gem Socket'
      format:
        main: '%value%'
        value:
          empty: '%TIER_COLOR%□ <%name%>'
          filled: '%TIER_COLOR%▣ &7%value%'
    
RUNE:
  categories:
    default:
      tier: common
      name: '%TIER_COLOR%Rune Socket'
      format:
        main: '%value%'
        value:
          empty: '%TIER_COLOR%□ <%name%>'
          filled: '%TIER_COLOR%▣ &7%value%'
ESSENCE:
  categories:
    default:
      tier: common
      name: '%TIER_COLOR%Essence Socket'
      format:
        main: '%value%'
        value:
          empty: '%TIER_COLOR%□ <%name%>'
          filled: '%TIER_COLOR%▣ &7%value%'

Information
Empty Block

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