Pages » Qrpg » Modules » Sell
Commands
Command | Arguments | Description | Player only | Permission(s) |
---|---|---|---|---|
/sell open |
- [player] [player] [force(true/false)] |
Opens Sell GUI. Opens Sell GUI to specified player. Force opens Sell GUI to specified player. |
Yes No No |
quantumrpg.sell.cmd.open |
Permissions
Permission | Description |
---|---|
quantumrpg.sell | Full access to Sell module. |
quantumrpg.sell.cmd | Access to all Sell commands. |
quantumrpg.sell.gui | Allows to use Sell GUI. |
Settings.yml
# Item price depends on stats.
price-list:
# Price for Item Stats.
# Formula is: price * stat
by-item-stats:
DIRECT_DAMAGE: 0.0
AOE_DAMAGE: 0.0
PVP_DAMAGE: 0.0
# Price for Damage Types.
# Formula is: price * damage
by-damage-types:
magical: 0.0
fire: 0.0
poison: 0.0
water: 0.0
wind: 0.0
physical: 0.0
# Price for Defense Types.
# Formula is: price * defense
by-defense-types:
physical: 0.0
magical: 0.0
fire: 0.0
poison: 0.0
water: 0.0
wind: 0.0
# Price for Socket Types.
by-socket-types:
GEM:
common: 0.0
rare: 0.0
RUNE:
default: 0.0
ESSENCE:
default: 0.0
# Price for enchantments by enchant levels.
# Sell will always use the greatest key less than or equal to the item level.
by-enchant-level:
fire_protection:
'1': 0.0
'2': 0.0
'3': 0.0
sharpness:
'1': 0.0
'2': 0.0
'3': 0.0
'4': 0.0
# Price by item identifier and module.
by-item-id-level:
# Name of the QRPG module, the source of the item.
gems:
# Item identified of the module above.
# Sell will always use the greatest key less than or equal to the item level.
emerald_of_health:
'1': 0.0
diamond_of_damage:
'1': 0.0
iron_nugget_of_defense:
'1': 0.0
gold_nugget_of_agility:
'1': 0.0
essences:
light_trail:
'1': 0.0
magic_helix:
'1': 0.0
# Sell GUI.
gui:
title: '&4&l<&4&nSelling&4&l>'
size: 54
item-slots: 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44
content:
filler_yellow:
material: YELLOW_STAINED_GLASS_PANE
name: '&7'
slots: 45,46,52,53
type: NONE
filler_orange:
material: ORANGE_STAINED_GLASS_PANE
name: '&7'
slots: 47,51
type: NONE
filler_red:
material: RED_STAINED_GLASS_PANE
name: '&7'
slots: 48,50
type: NONE
sell:
material: EMERALD
skull-hash: ''
enchanted: false
name: '&2« &aSell &2»'
lore:
- '&eTotal cost: &6$%cost%'
- '&8&m '
- '&7Sell all items in GUI.'
slots: '49'
type: ACCEPT
Information
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