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Archery

Archery is for those, who prefers ranged combat using bows and crossbows; provides abilities to inflict enough damage and keep enemies on distance.
Default perks:

  • Fleshcutter - Each 3rd arrow against the same target in a certain time inflicts X% more damage.
  • Root Arrow - You have a chance to Root the enemy, preventing them from moving for certain time.
  • Sniper - Each X blocks between you and the target increases your arrow damage by Y%.
  • Trajectory - Displays an arrow particle trajectory for certain distance when charging bow.

Default Exp Objectives:
  • Kill Mobs - Animals and monsters. Animals gain less exp.
  • Craft Items - Bows, Crossbows, and arrows.

Axes

Axes is for those, who prefers to inflict a lot of damage, but for cost of speed and protection.
Default perks:

  • Battle Cry - X% more damage against the players, Y% more damage against the mobs for each Z mobs in a radius.
  • Chopper - You have a chance to Disarm the enemy.
  • Double Attack - When holding Axe in the offhand, you have a chance to make a double attack.
  • Finish Him - You inflict X% more damage for each missing Y points of the target's health.
  • Viking - While your food level is greater than X, you gain Y% less damage and have a chance to stun the enemy.

Default Exp Objectives:
  • Kill Mobs - Animals and monsters. Animals gain less exp.
  • Craft Items - All axes except wooden and stone.

Defense

Defense provides abilities to protect yourself from different attacks and damage sources!
Default perks:

  • Camouflage - Mobs don't attack you while X blocks away, your equipment is hidden for all players in Y blocks away.
  • Counter-Attack - When holding Shield in offhand while getting damage, you have a chance to Stun the enemy with that shield.
  • Good Equipment - You gain X% less damage for each armor item with Y%+ durability.
  • Reflection - You have a chance to reflect any projectile.

Default Exp Objectives:
  • Gain Damage - From any mob/player or other source.
  • Craft Items - All armors except leather one.

Excavation

Excavation allows you to gather more loot from soft blocks, find extra resources in the ground, and even treasure chests!
Default perks:

  • Double Drop - You have a chance to get double drop from certain blocks.
  • Extra Loot - You have a chance to get extra loot from certain blocks.
  • Treasures - You have a chance to find a treasure chest in certain blocks.

Default Exp Objectives:
  • Break Blocks - Most of the soft blocks, mainly sand, dirt, gravel, soul sand, mycelium.
  • Craft Items - All shovels except the wooden and stone ones.

Farming

Farming allows you to gather more resources from plants, breed more animals, and find extra seeds from grass and flowers!
Default perks:

  • Big Yield - You have a chance to get X more loot from growth plants.
  • Butcher - You have a chance to get X more loot from animals.
  • Extra Loot - You have a chance to find different seeds from different flowers in the world.
  • Healthy Food - You regain X more food and saturation points when eating food.
  • Twins - You have a chance to breed X more animals at once.

Default Exp Objectives:
  • Break Blocks - All plants and flowers as well as leaves.
  • Craft Items - All hoes except wooden and stone.

Mining

Mining allows you to find more minerals from ores, extra resources in the ground, and even treasure chests!
Default perks:

  • Double Drop - You have a chance to get double drop from certain blocks.
  • Extra Loot - You have a chance to get extra loot from certain blocks.
  • Treasures - You have a chance to find a treasure chest in certain blocks.
  • Veinminer - You have a chance to mine the whole ore vein at once.
  • Lava Protection - When you're in lava and underground, while equipped in armor, your armor will gain damage instead of you.

Default Exp Objectives:
  • Break Blocks - All ores and some underground blocks. Ores gain more exp.
  • Craft Items - All pickaxes except the wooden and stone ones.

Stamina

Stamina is the main skill to increase your survivability by increasing your health, decreasing hunger, and protect from dangers
Default perks:

  • Acrobat - All damage reduced by X%, you have a chance to ignore fall damage when sneaking.
  • Dexterity - You have a chance to dodge the next X attacks after receiving damage.
  • Healthy - Your health regeneration is increased by X% from all sources.
  • Overgrowth - Your max. health increased by X points.
  • Saturation - You losing food points X% slower and your food level never goes lower than Y points.

Default Exp Objectives:
  • Consume Items - All the food.
  • Gain Damage - From environment (falling, drowning, lightning, etc).

Swords

Swords is for those, who prefers the classic combat weapon, with a balance of damage and protection.
Default perks:

  • Bleed - You have a chance to make enemy Bleed for X seconds.
  • Bloodlust - Every your attack applies a Blood Charge on the target. Each charge increases your damage by X%.
  • Eye Gouge - You have a chance to Blind the enemy for X seconds making all their attack useless during that time.
  • Lifesteal - You have a chance to regain X% of inflicted damage as health.
  • Parry - You have a chance to parry the attack and block X% of damage.

Default Exp Objectives:
  • Kill Mobs - Animals and monsters. Animals gain less exp.
  • Craft Items - All swords except the wooden and stone ones.

Woodcutting

Woodcutting allows you to fall out trees a lot easier, gain more logs from trees, find resources in leaves, and even treasure chests!
Default perks:

  • Double Drop - You have a chance to get double drop from certain blocks.
  • Extra Loot - You have a chance to get extra loot from certain blocks.
  • Treasures - You have a chance to find a treasure chest in certain blocks.
  • Timber - You have a chance to fall out the tree or some part of it when breaking log.

Default Exp Objectives:
  • Break Blocks - All logs and leaves.
  • Craft Items - All axes except the wooden and stone ones.

Information
Empty Block

18+