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Increases the success rate of socket-items.

Features:

  • Define the maximal item success rate until magic dust can be applied.
  • Define the amount of rate increasing for each dust item and it's level.
  • Define the requirements for target item such as level and type.

Media:

Settings.yml

Default module settings are described HERE.

cfg_version: 1.0
command-aliases: magicdust,mdust
messages-output: ACTION_BAR

general:
  # Max. item success rate until magic dust can be applied.
  max-item-success-rate: 80
  # Particle effect name
  effect: SPELL_WITCH
  # Sound name. Set NONE to disable.
  sound: ENTITY_EXPERIENCE_ORB_PICKUP

# Item format
item-format:
  name: '%item_name% %rlevel%'
  lore:
  - '&8&m               &f  「 INFO 」  &8&m               '
  - '&7Increases the success rate of'
  - '&7any socket-item by &f%rate%%'
  - '&8&m         &f  「 REQUIREMENTS 」  &8&m        '
  - '%target-level%'
  - '%item_lore%'
  - '&8&m              &f  「 USAGE 」  &8&m              '
  - '&7Drag & drop onto item to apply.'

Items

Default module item settings and placeholders are described HERE.

Module Item Types: Interactive + Leveled.

Item Placeholders:
  • %rate% - Magic Dust increase rate.
# Default item settings.
material: GLOWSTONE_DUST:0:1
name: '&eMagic Dust'
lore:
- '&c➛ Item type: &fGems, Runes, Essences'
enchanted: true
item-flags:
- '*'

# List of affected Module items, where magic dust can be applied.
affected-modules:
- GEMS
- RUNES
- ESSENCES

# Min. and max. item level.
min-level: 1
max-level: 20

# Amount of additional success rate for each dust level.
# Format: Dust Level : Amount
# When magic dust has a level not listed here, it will use the latest nearest level value from this table.
rate-by-level:
  '1': 1
  '5': 2
  '10': 3
  '15': 4
  '20': 5
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